

The same formal structure we intuitively know from folktales, Hans Christian Anderson, and L. Guaranido says the ideal for the story sprang from the realization that everything was just legends. Why their plots worked, their artistry, and how these things became their visual language. They dissected golden age cartoons for what made them tick. Probably a cop book, by the sounds of it.īut the two worked together to play to their history and strengths. (Canales describes a goodnatured pestering on his part.) Canales was the first to propose the character, but he admits that his initial pitch was a little more conventional than the cat detective we have now. A conversation that eventually turned towards creating one. The story goes that Canales would Guardino would talk comics over lunch. Accordingly, that’s how the concept for Blacksad began. It shows a deep respect and a commitment to working together. So a friendship over Canales’ storyboarding is one based on high praise.

It’s an incredibly difficult skill to master. Above all, it’s doing that while also giving animators room to invent. Storyboarding is “visual storytelling.” It’s the same as plotting or editing, only using art instead of words. (Though I suppose that’s redundant.)īlacksad: The Completed Stories Development Think Nemo in Dreamland meets Studio Ghibli. The two go on an adventure to find out why the stars are disappearing. Nocturna - Canales and Guarnido both worked on this delightful film about a child and his friend, Shepard the cat.Asterix and the Vikings- Based on the French comic series, this fun little animated film follows the exploits of a tiny Gaul and his slapstick band of warriors as they repel Roman invasion.Guarnido says their friendship began when he saw how good Canales was at storyboarding.The two were paired together on a TV show, most likely Rupert.Canales was hired as an animator first and was somewhat established Guarnido.(That’s incredibly common when talking about licensed work non-disclosure contracts can be an absolute nightmare.) However, we can infer a few things Partly this is because of sub-optimal translation work on some of their interviews, but partly it’s because the two are a little cagey about details. Beyond that, the story gets a little difficult to pin down. And the concept for Blacksad was hatched in this time. What we know for sure is that the two first met in the animation department of this small, Spanish studio where they worked on licensed projects during the early 1990s.
